4 Hour Game Dev

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Mini-Jam #6.5 : In Two Hours

I didn’t really have time to prepare this in full but some people wanted a jam today so here it be.

We will be running a mini-jam from between 2:00 PM EST – 6:00 PM EST on Sunday, 17 March, 2013.

Am sick so I won’t be streaming but maybe I’ll do the writeup later.  Should have time for it, maybe.

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Jam #7 : Post-poned

Jam #7 will be postponed until further notice, probably next Friday or Sunday.  As it is I have not had time to set this up and I’m very sorry 😦

Jam #6 : Theme Voting Open

Vote!

EDIT: Poll updated, I left one out by accident.  Please vote again if you voted on the old one.

Jam #6 : 22 December, 2012

Jam #6 will run from between 2:00 PM EST – 6:00 PM EST on Saturday, 22 December, 2012.

We will have an optional theme this jam.  Post suggestions here!  A poll will be posted by mid-week to vote on the theme.

How do I join?

Sign up here. It’s not mandatory but I’d like to get a head count.

IRC: irc://irc.boredicons.com/4hourjam 
Mibbit
wsIRC

Any one of the above IRC clients, #4hourjam at irc.boredicons.com . Or if you’d rather use your own client, I’d recommend the following:

ChatZilla: Firefox addon
Miranda: Open-source standalone

And how exactly is this going to work?

Join, make something (or show people what you’re currently making), get feedback. At the end, I’ll collect links to all the running projects to feature in a post-mortem post (with your permission, of course).

Do I have to make games?

Not at all. You can draw, or something. Or sit and watch. Everything’s good.

Do I have to start anew?

Not for this jam. This one isn’t a competition, just a showcase for what everyone’s working on.

Questions? Join the IRC, or email me at thatsnail [at] gmail [dot] com.

Jam #5 : Post-mortem

Thanks everyone for participating!  Big userbase this time around and a lot of new faces and old and whatnot.

Now, in no particular order:

CaptainLepidus made “Beyond the Pick,” a Minecraft mod where you craft metals into other metals and do great things with the metals such as metallurgy.  To be honest I’m not very sure of what it is and you’d best check his blog for more info.  Stream.

Snail_Man had a philosophical contemplation about lighting engines and then made Burn where you’re in a very dark apartment.  Lighting fires allows you to see and make your way around, but the apartment is also constructed out of solid dynamite apparently because everything explodes.  It’s comically frantic.  There’s also an axe and a bucket to help you out but I’m not quite sure how to use either of them.

Goebbels translated Bientôt L’été into Swedish with Erik Svedäng (yes, the Blueberry Garden guy) and I’m going to have to assume it’s a very nice story and that it’s not a commentary about how awful of a person I am (I can’t read Swedish and therefore wouldn’t be any wiser).  Fairly nice to have a jam session involving linguistics because it makes us all look a little more cultured.

orange08 worked a little more on his previous Jam game, “The Sound of Murder,” in which you’re a guy in an ultra-fashionable trench suit stabbing smokers in ultra-fashionable 8-bit glory.  Features really cool sound and upcoming updates on his blog, hopefully.  Stream.

turboRamble worked on the uber-atmospheric Flashback, which I don’t know anything about other than that it looked really amazing and detailed in the stream.  More updates on his blog, maybe.  Stream.

Zekka composed 10 Blues Funk Greats in One, which has nothing to do with blues or funk.  It started out as house music before turning into temple-house music and then temple-house-in-a-blender, people and all.  Features his trademark unique instrumentation and general bad-assery. Stream.

jonpet95 created Fly Forever, a game similar to the Ye Olde and Trusty Chopper games. You’re an alien taking a leisurely stroll to the supermarket before an earthquake causes the roof and floor to explode and implode at the same time in uniform rectangular fashion.  The quick-thinking You hops into an intergalactic hovercraft and ride off into the sunset before 1) running out of gas, or 2) getting bored, and crashing into microcosmic oblivion.  Some of that may have been fabricated.  I’ll let you figure out which.  Stream.

Desttinghim attempted the impossible and made an online trading card game in 2 hours.  He was completely successful aside from having to make a few feature cuts, one of which included the entire game.  However, he did draw a card in HTML5, so props for that.

ThatSnail registered a webdomain and did his laundry and enjoyed a lot of dumplings.

Thanks again for making this a success and tune in in ~3 weeks for another jam, maybe.  You’re all super-cool and I shouldn’t even have to mention that.

https://i0.wp.com/i.imgur.com/ivBpb.pnghttps://i0.wp.com/i.imgur.com/ShTRy.pnghttps://i0.wp.com/i.imgur.com/pJHty.png

Jam #5 : 1 December, 2012

Leave it to me to almost completely forget to post this every single time!

Jam #5 will run from between 2:00 PM EST – 6:00 PM EST on Saturday, 1 December, 2012.

How do I join?

Sign up here. It’s not mandatory but I’d like to get a head count.

IRC: irc://irc.boredicons.com/4hourjam 
Mibbit
wsIRC

Any one of the above IRC clients, #4hourjam at irc.boredicons.com . Or if you’d rather use your own client, I’d recommend the following:

ChatZilla: Firefox addon
Miranda: Open-source standalone

And how exactly is this going to work?

Join, make something (or show people what you’re currently making), get feedback. At the end, I’ll collect links to all the running projects to feature in a post-mortem post (with your permission, of course).

Do I have to make games?

Not at all. You can draw, or something. Or sit and watch. Everything’s good.

Do I have to start anew?

Not for this jam. This one isn’t a competition, just a showcase for what everyone’s working on.

Questions? Join the IRC, or email me at thatsnail [at] gmail [dot] com.

Jam #4 : Post-mortem

…and that concludes the 4th 4 Hour Jam!

First off, huge huge huge thanks to the best, CaptainLepidus for his part in making this happen again.  I take no credit. Same goes to my friends from #gmc who supported this and all the participants for joining!

Project Page

In no particular order:

Jakob worked on a texture pack for Minecraft, keeping the style while generally making things a bit more HD.  Stream .  He also hosted a server for the jam.  No image of the texture pack on-hand as I’m writing this up but you might be able to find updates on his blog.

Sunshine!

CaptainLepidus built a Minecraft mod titled MineRP, essentially simulating an RPG.  The mod featured classes (a rogue and warrior for now; mage incoming), abilities (or rather, a framework for it), and fair amounts of spawn-killing and left-click-spam.  I enjoyed this.

Pirate-Rob created Perfect Sunshine Corps, where you’re a guy with what seems like a shotgun/laser combo gun, shooting enemies from these two tower things that spam relentlessly at you.  It’s manageable at first but after a minute or so is when it really gets fun; the screen fills with hundred of enemies that cover every inch of the ground.  When you jump, the bullets form a really neat arc.  Great to watch.

Queef! Hooray!

Cidwel created Gameboy Experience simulator, which is more or less my experience with the Nintendo franchise in general, sprinkled with vulgarity.  The game involves repeatedly smashing the gravity-defying game cartridge into the back of the Gameboy, occasionally flinging it off the screen and never seeing it again, occasionally pushing it in several inches too far.  But once you get it right, upon turning on the screen you are rewarded with one point, some applause, and a randomly-chosen ounce of <censored>, carefully emblazoned within the Nintendo logo itself.

Exar showed us his calculus home work through the stream, spun his pen for a few minutes, and then created 4 Hour Avoider, dodging shapes with the mouse in a gracious attempt to not finish his homework.  He claims that there’s an ending at 1,000,000 points.  I haven’t been able to beat it.  A challenge, perhaps?

Ari created the last and final Minecraft thing of the jam, a mod that I sadly know nothing about and am not sure how to install but it involves recipe books so it must be interesting.  ExpBooks.  May or may not require something called Forge, which I’m not too familiar with.  Sorry.  I’m a total Minecraft noob.

orange08 made a public service announcement game regarding the health effects of smoking.  Rather, if you smoke, an unknown fedora-donning creature of the night will stab you in the face.  The game features some clean pixel art, stealth-based puzzles, and some incredibly atmospheric screams.  Sounds amazing, really.  No demo yet but I’d check his blog for updates.

 ThatSnail drew this weird bird thing.

That’s all, folks!  Tune in in three weeks for the next jam!  Also, I apologize for the horrible layout of this post.  I try.  Really.

Jam #4 : Revival

Some people suggested this be run again and therefore that is exactly what will happen.  Same rules will apply until further notice; open to theme-suggestions, a formal competition, a handicap, or otherwise.

Jam #4 will run from between 2:00 PM EST – 6:00 PM EST on Saturday, 10 November, 2012.

Happy Halloween, everyone!

How do I join?

Sign up here. It’s not mandatory but I’d like to get a head count.

IRC: irc://irc.boredicons.com/4hourjam
Mibbit
wsIRC

Any one of the above IRC clients, #4hourjam at irc.boredicons.com . Or if you’d rather use your own client, I’d recommend the following:

ChatZilla: Firefox addon
Miranda: Open-source standalone

And how exactly is this going to work?

Join, make something (or show people what you’re currently making), get feedback. At the end, I’ll collect links to all the running projects to feature in a post-mortem post (with your permission, of course).

Do I have to make games?

Not at all. You can draw, or something. Or sit and watch. Everything’s good.

Do I have to start anew?

Not for this jam. This one isn’t a competition, just a showcase for what everyone’s working on.

Questions? Join the IRC, or email me at thatsnail [at] gmail [dot] com.

Jam #3 : Post(poned)

Had to postpone the Jam due to me being unexpectedly busy and also no one showing up.  Jam #3 will run this weekend instead.  The rules remain the same as in the main post.

Jam #3 will run from between 2:00 PM EST – 6:00 PM EST on Saturday, 12 May, 2012.

Jam #3 : 12 May, 2012

Jam #3 will run from between 2:00 PM EST – 6:00 PM EST (GMT -5) on Saturday, 5 May, 2012 2:00 PM EST – 6:00 PM EST on Saturday, 12 May, 2012.

NOTE:
Take note of the date. It’s delayed a week due to the GMC Jam.

The rules will be the same as in Jam #1. No theme.

How do I join?

Sign up here. It’s not mandatory but I’d like to get a head count.

IRC: irc://irc.boredicons.com/4hourjam
Mibbit
wsIRC

Any one of the above IRC clients, #4hourjam at irc.boredicons.com . Or if you’d rather use your own client, I’d recommend the following:

ChatZilla: Firefox addon
Miranda: Open-source standalone

And how exactly is this going to work?

Join, make something (or show people what you’re currently making), get feedback. At the end, I’ll collect links to all the running projects to feature in a post-mortem post (with your permission, of course).

Do I have to make games?

Not at all. You can draw, or something. Or sit and watch. Everything’s good.

Do I have to start anew?

Not for this jam. This one isn’t a competition, just a showcase for what everyone’s working on.

Questions? Join the IRC, or email me at thatsnail [at] gmail [dot] com.

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